Search found 1209 matches
- Tue Nov 09, 2010 8:19 am
- Forum: Feature requests
- Topic: 3rd party character launching API
- Replies: 9
- Views: 8255
Re: 3rd party character launching API
LaunchPad already has an API for launching toons. Maybe you could look at it and tell me if that's the sort of thing you have in mind. http://gaheris.net/p/launchpad_technical.html LaunchPad doesn't return anything. In order to return a value, I think the API would probably have to be asynchronous. ...
- Fri Nov 05, 2010 12:14 am
- Forum: Builds
- Topic: Mojo build 11
- Replies: 22
- Views: 15565
Re: Mojo build 11
I just realized what's probably happening. The operating system does not allow a process to terminate until all its pending I/O has been completed or canceled. Your connection problems were probably preventing an I/O request from getting cleaned up. I've added a message to Geeky Stuff in the next bu...
- Thu Nov 04, 2010 8:19 pm
- Forum: Builds
- Topic: Mojo build 11
- Replies: 22
- Views: 15565
Re: Mojo build 11
Even if it's not a bug, I can probably add something that handles the situation automatically, so I'm glad you reported it.
- Thu Nov 04, 2010 8:14 pm
- Forum: Builds
- Topic: Mojo build 11
- Replies: 22
- Views: 15565
Re: Mojo build 11
I think probably DAOC's process was still running which would mean it's not a bug in Mojo. I'll add some diagnostic messages so next time this happens, you can look at Geeky Stuff and see. Mojo isn't interested in DAOC's window. It makes no difference to Mojo whether the window is visible or whether...
- Thu Nov 04, 2010 7:15 pm
- Forum: Builds
- Topic: Mojo build 11
- Replies: 22
- Views: 15565
Re: Mojo build 11
Thanks. I tried to reproduce the problem (forcing LD's with a utility) but couldn't.Warriorperson wrote:I shall test these when I have a chance to.
- Thu Nov 04, 2010 7:13 pm
- Forum: Miscellaneous
- Topic: OT: Because it's cool
- Replies: 3
- Views: 5962
Re: OT: Because it's cool
I made a new forum section for this.
The Rob who made that video is not me.
The Rob who made that video is not me.
- Thu Nov 04, 2010 10:27 am
- Forum: Builds
- Topic: Mojo build 11
- Replies: 22
- Views: 15565
Re: Mojo build 11
Bug report: If a daoc char goes LD, Mojo still thinks the character's window is open, and won't let you re-launch it until you tell it to close the (already closed) window. Right after you launch DAOC, is there a red error message on Geeky Stuff for a system function called RegisterWaitForSingleObj...
- Wed Nov 03, 2010 11:11 am
- Forum: Feature requests
- Topic: Open sessions with renamed windows
- Replies: 6
- Views: 7936
- Wed Nov 03, 2010 11:10 am
- Forum: Feature requests
- Topic: Open sessions with renamed windows
- Replies: 6
- Views: 7936
Re: Open sessions with renamed windows
The script language is going to be a real programming language. It's going to be a big change from HKN.
- Wed Nov 03, 2010 11:01 am
- Forum: Feature requests
- Topic: Open sessions with renamed windows
- Replies: 6
- Views: 7936
Re: Open sessions with renamed windows
People won't want to rename windows with Mojo because it will have better ways to identify targets. For example, you'll be able to do something like this: var Bot; Hotkey F1 { Bot = launch ( "DruidPerson", DAOC, "Gaheris" ); } Hotkey F2 { SendTo ( Bot ) { SendKey ( F2 ); } } By the way you can do wh...